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main: don't initialize event buffer before loading config
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1 changed files with 1 additions and 2 deletions
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@ -68,8 +68,7 @@ type Gomuks struct {
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func NewGomuks() *Gomuks {
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return &Gomuks{
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stopChan: make(chan struct{}),
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EventBuffer: NewEventBuffer(512),
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stopChan: make(chan struct{}),
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}
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}
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