mirror of
https://github.com/tulir/gomuks.git
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251 lines
7.5 KiB
TypeScript
251 lines
7.5 KiB
TypeScript
// gomuks - A Matrix client written in Go.
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// Copyright (C) 2024 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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import { CachedEventDispatcher } from "../util/eventdispatcher.ts"
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import RPCClient, { SendMessageParams } from "./rpc.ts"
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import { RoomStateStore, StateStore } from "./statestore"
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import type {
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ClientState,
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ElementRecentEmoji,
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EventID,
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EventType,
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ImagePackRooms,
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RPCEvent,
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RoomID,
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RoomStateGUID,
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UserID,
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} from "./types"
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export default class Client {
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readonly state = new CachedEventDispatcher<ClientState>()
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readonly store = new StateStore()
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constructor(readonly rpc: RPCClient) {
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this.rpc.event.listen(this.#handleEvent)
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this.store.accountDataSubs.getSubscriber("im.ponies.emote_rooms")(() =>
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queueMicrotask(() => this.#handleEmoteRoomsChange()))
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}
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async #reallyStart(signal: AbortSignal) {
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try {
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const resp = await fetch("_gomuks/auth", {
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method: "POST",
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signal,
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})
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if (!resp.ok) {
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this.rpc.connect.emit({
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connected: false,
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error: new Error(`Authentication failed: ${resp.statusText}`),
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})
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return
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}
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} catch (err) {
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const error = err instanceof Error ? err : new Error(`${err}`)
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this.rpc.connect.emit({ connected: false, error })
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}
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if (signal.aborted) {
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return
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}
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console.log("Successfully authenticated, connecting to websocket")
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this.rpc.start()
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Notification.requestPermission()
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.then(permission => console.log("Notification permission:", permission))
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}
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start(): () => void {
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const abort = new AbortController()
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this.#reallyStart(abort.signal)
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return () => {
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abort.abort()
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this.rpc.stop()
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}
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}
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get userID(): UserID {
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return this.state.current?.is_logged_in ? this.state.current.user_id : ""
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}
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#handleEvent = (ev: RPCEvent) => {
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if (ev.command === "client_state") {
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this.state.emit(ev.data)
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} else if (ev.command === "sync_complete") {
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this.store.applySync(ev.data)
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} else if (ev.command === "events_decrypted") {
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this.store.applyDecrypted(ev.data)
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} else if (ev.command === "send_complete") {
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this.store.applySendComplete(ev.data)
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} else if (ev.command === "image_auth_token") {
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this.store.imageAuthToken = ev.data
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}
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}
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requestEvent(room: RoomStateStore | RoomID | undefined, eventID: EventID) {
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if (typeof room === "string") {
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room = this.store.rooms.get(room)
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}
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if (!room || room.eventsByID.has(eventID) || room.requestedEvents.has(eventID)) {
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return
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}
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room.requestedEvents.add(eventID)
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this.rpc.getEvent(room.roomID, eventID).then(
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evt => room.applyEvent(evt),
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err => console.error(`Failed to fetch event ${eventID}`, err),
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)
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}
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async pinMessage(room: RoomStateStore, evtID: EventID, wantPinned: boolean) {
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const pinnedEvents = room.getPinnedEvents()
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const currentlyPinned = pinnedEvents.includes(evtID)
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if (currentlyPinned === wantPinned) {
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return
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}
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if (wantPinned) {
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pinnedEvents.push(evtID)
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} else {
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const idx = pinnedEvents.indexOf(evtID)
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if (idx !== -1) {
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pinnedEvents.splice(idx, 1)
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}
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}
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await this.rpc.setState(room.roomID, "m.room.pinned_events", "", { pinned: pinnedEvents })
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}
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async sendEvent(roomID: RoomID, type: EventType, content: unknown): Promise<void> {
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const room = this.store.rooms.get(roomID)
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if (!room) {
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throw new Error("Room not found")
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}
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const dbEvent = await this.rpc.sendEvent(roomID, type, content)
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if (!room.eventsByRowID.has(dbEvent.rowid)) {
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room.pendingEvents.push(dbEvent.rowid)
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room.applyEvent(dbEvent, true)
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room.notifyTimelineSubscribers()
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}
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}
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async sendMessage(params: SendMessageParams): Promise<void> {
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const room = this.store.rooms.get(params.room_id)
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if (!room) {
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throw new Error("Room not found")
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}
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const dbEvent = await this.rpc.sendMessage(params)
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if (!room.eventsByRowID.has(dbEvent.rowid)) {
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room.pendingEvents.push(dbEvent.rowid)
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room.applyEvent(dbEvent, true)
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room.notifyTimelineSubscribers()
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}
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}
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async subscribeToEmojiPack(pack: RoomStateGUID, subscribe: boolean = true) {
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const emoteRooms = (this.store.accountData.get("im.ponies.emote_rooms") ?? {}) as ImagePackRooms
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if (!emoteRooms.rooms) {
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emoteRooms.rooms = {}
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}
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if (!emoteRooms.rooms[pack.room_id]) {
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emoteRooms.rooms[pack.room_id] = {}
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}
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if (emoteRooms.rooms[pack.room_id][pack.state_key]) {
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if (subscribe) {
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return
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}
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delete emoteRooms.rooms[pack.room_id][pack.state_key]
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} else {
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if (!subscribe) {
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return
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}
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emoteRooms.rooms[pack.room_id][pack.state_key] = {}
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}
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console.log("Changing subscription state for emoji pack", pack, "to", subscribe)
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await this.rpc.setAccountData("im.ponies.emote_rooms", emoteRooms)
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}
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async incrementFrequentlyUsedEmoji(targetEmoji: string) {
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const content = Object.assign({}, this.store.accountData.get("io.element.recent_emoji")) as ElementRecentEmoji
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if (!Array.isArray(content.recent_emoji)) {
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content.recent_emoji = []
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}
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let found = false
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for (const [idx, [emoji, count]] of content.recent_emoji.entries()) {
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if (emoji === targetEmoji) {
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content.recent_emoji.splice(idx, 1)
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content.recent_emoji.unshift([emoji, count + 1])
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found = true
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break
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}
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}
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if (!found) {
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content.recent_emoji.unshift([targetEmoji, 1])
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}
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if (content.recent_emoji.length > 100) {
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content.recent_emoji.pop()
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}
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this.store.accountData.set("io.element.recent_emoji", content)
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await this.rpc.setAccountData("io.element.recent_emoji", content)
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}
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#handleEmoteRoomsChange() {
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this.store.invalidateEmojiPackKeyCache()
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const keys = this.store.getEmojiPackKeys()
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console.log("Loading subscribed emoji pack states", keys)
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this.loadSpecificRoomState(keys).then(
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() => this.store.emojiRoomsSub.notify(),
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err => console.error("Failed to load emote rooms", err),
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)
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}
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async loadSpecificRoomState(keys: RoomStateGUID[]): Promise<void> {
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const missingKeys = keys.filter(key => {
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const room = this.store.rooms.get(key.room_id)
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return room && room.getStateEvent(key.type, key.state_key) === undefined
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})
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if (missingKeys.length === 0) {
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return
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}
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const events = await this.rpc.getSpecificRoomState(missingKeys)
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for (const evt of events) {
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this.store.rooms.get(evt.room_id)?.applyState(evt)
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}
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}
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async loadRoomState(roomID: RoomID, refetch = false): Promise<void> {
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const room = this.store.rooms.get(roomID)
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if (!room) {
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throw new Error("Room not found")
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}
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const state = await this.rpc.getRoomState(roomID, !room.meta.current.has_member_list, refetch)
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room.applyFullState(state)
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}
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async loadMoreHistory(roomID: RoomID): Promise<void> {
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const room = this.store.rooms.get(roomID)
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if (!room) {
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throw new Error("Room not found")
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}
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if (room.paginating) {
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return
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}
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room.paginating = true
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try {
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const oldestRowID = room.timeline[0]?.timeline_rowid
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const resp = await this.rpc.paginate(roomID, oldestRowID ?? 0, 100)
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if (room.timeline[0]?.timeline_rowid !== oldestRowID) {
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throw new Error("Timeline changed while loading history")
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}
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room.applyPagination(resp.events)
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} finally {
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room.paginating = false
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}
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}
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}
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