Update script.js

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Voxel 2025-04-14 17:20:29 -04:00 committed by GitHub
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@ -1,132 +1,206 @@
let playerHand = [];
let dealerHand = [];
let blackjackBet = 0;
let dailyBonusGiven = false;
// Global variables to hold player data
let username = '';
let money = 1000; // Starting money
let level = 1;
let xp = 0;
let xpMax = 100;
// Load user data from localStorage or set default values
// Load user data from localStorage (if any)
function loadUserData() {
const username = localStorage.getItem('casino-username');
if (username) {
// Check for daily bonus
if (isNewDay()) {
let balance = parseInt(localStorage.getItem('casino-money'));
balance += 300; // Add daily bonus
localStorage.setItem('casino-money', balance);
dailyBonusGiven = true;
}
const inputUsername = document.getElementById('username-input').value;
if (inputUsername) {
username = inputUsername;
// Load other data if exists in localStorage
money = parseInt(localStorage.getItem('money')) || money;
level = parseInt(localStorage.getItem('level')) || level;
xp = parseInt(localStorage.getItem('xp')) || xp;
xpMax = parseInt(localStorage.getItem('xpMax')) || xpMax;
// Set the player data on the main menu
document.getElementById('player-username').textContent = username;
document.getElementById('player-money').textContent = money;
document.getElementById('player-level').textContent = level;
document.getElementById('player-xp').textContent = xp;
document.getElementById('player-xp-max').textContent = xpMax;
document.getElementById('xp-progress').style.width = (xp / xpMax) * 100 + '%';
// Save data to localStorage
localStorage.setItem('username', username);
localStorage.setItem('money', money);
localStorage.setItem('level', level);
localStorage.setItem('xp', xp);
localStorage.setItem('xpMax', xpMax);
// Show the main menu screen
showScreen('main-menu');
} else {
alert('Please enter a username!');
return;
alert('Please enter a username.');
}
updateUI();
}
// Check if it's a new day for daily bonus
function isNewDay() {
const lastLogin = localStorage.getItem('lastLogin');
const today = new Date().toISOString().split('T')[0]; // Format: YYYY-MM-DD
if (!lastLogin || lastLogin !== today) {
localStorage.setItem('lastLogin', today);
return true;
// Show a specific screen
function showScreen(screenId) {
const screens = document.querySelectorAll('.screen');
screens.forEach(screen => {
screen.classList.remove('active');
});
const screenToShow = document.getElementById(screenId);
if (screenToShow) {
screenToShow.classList.add('active');
}
return false;
}
// Export user data to a downloadable file
function exportUserData() {
const dataStr = JSON.stringify(localStorage);
const blob = new Blob([dataStr], { type: 'application/json' });
const link = document.createElement('a');
link.href = URL.createObjectURL(blob);
link.download = `${localStorage.getItem('casino-username')}_data.json`;
link.click();
}
// Import user data from a file
function importUserData(file) {
const reader = new FileReader();
reader.onload = function(event) {
const importedData = JSON.parse(event.target.result);
for (let key in importedData) {
localStorage.setItem(key, importedData[key]);
}
loadUserData(); // Reload user data after import
};
reader.readAsText(file);
}
// Save user data to localStorage
function saveUserData() {
const username = localStorage.getItem('casino-username');
localStorage.setItem(username, JSON.stringify({
money: localStorage.getItem('casino-money'),
level: localStorage.getItem('casino-level'),
xp: localStorage.getItem('casino-xp')
}));
}
// Set a new username for the user
function setUsername(newUsername) {
localStorage.setItem('casino-username', newUsername);
saveUserData();
updateUI();
}
// Start the game, setting username and showing the main menu
function startGame() {
const usernameInput = document.getElementById('username-input').value.trim();
if (usernameInput === "") {
alert("Please enter a valid username.");
return;
}
// Set the username and store it in localStorage
setUsername(usernameInput);
// Show the main menu after setting the username
// Return to the main menu
function returnToMenu() {
showScreen('main-menu');
}
// Update balance after a game
function updateStats(game, amount, xp) {
let money = parseInt(localStorage.getItem('casino-money'));
let currentXp = parseInt(localStorage.getItem('casino-xp'));
let wins = parseInt(localStorage.getItem(`casino-${game}-wins`));
money += amount;
currentXp += xp;
if (amount > 0) wins += 1;
localStorage.setItem('casino-money', money);
localStorage.setItem('casino-xp', currentXp);
localStorage.setItem(`casino-${game}-wins`, wins);
updateUI();
// Export user data as JSON
function exportUserData() {
const userData = {
username: localStorage.getItem('username'),
money: localStorage.getItem('money'),
level: localStorage.getItem('level'),
xp: localStorage.getItem('xp'),
xpMax: localStorage.getItem('xpMax'),
};
const fileContent = JSON.stringify(userData);
const blob = new Blob([fileContent], { type: 'application/json' });
const link = document.createElement('a');
link.href = URL.createObjectURL(blob);
link.download = 'userData.json';
link.click();
}
// Show the main menu and update UI
function showScreen(screenId) {
document.querySelectorAll('.screen').forEach(screen => screen.classList.remove('active'));
document.getElementById(screenId).classList.add('active');
updateUI();
// Handle daily rewards
function addDailyReward() {
const lastLogin = localStorage.getItem('lastLogin');
const today = new Date().toLocaleDateString();
if (lastLogin !== today) {
money += 300; // Add $300 as a daily reward
localStorage.setItem('lastLogin', today);
alert('You have received your daily reward of $300!');
}
document.getElementById('player-money').textContent = money;
localStorage.setItem('money', money);
}
// Update the UI with the current player stats
function updateUI() {
const username = localStorage.getItem('casino-username') || 'Player';
const money = parseInt(localStorage.getItem('casino-money')) || 0;
const level = parseInt(localStorage.getItem('casino-level')) || 1;
const xp = parseInt(localStorage.getItem('casino-xp')) || 0;
const xpToNext = level * 100;
document.getElementById('player-username').innerText = username;
document.getElementById('player-money').innerText = money;
document.getElementById('player-level').innerText = level;
document.getElementById('player-xp').innerText = xp;
document.getElementById('player-xp-max').innerText = xpToNext;
document.getElementById('xp-progress').style.width = `${Math.min(100, (xp / xpToNext) * 100)}%`;
['blackjack', 'slots', 'roulette', 'horse', 'war', 'coinflip', 'crash', 'keno'].forEach(game => {
document.getElementById(`stats-${game}-wins`).innerText = localStorage.getItem(`casino-${game}-wins`) || 0;
});
// Blackjack game logic
function startBlackjack() {
const bet = parseInt(document.getElementById('blackjack-bet').value);
if (isNaN(bet) || bet <= 0) {
alert('Please enter a valid bet amount.');
return;
}
// Blackjack game logic goes here...
// Update balance after game logic
money -= bet;
document.getElementById('blackjack-money').textContent = money;
localStorage.setItem('money', money);
}
// Slots game logic
function playSlots() {
const bet = parseInt(document.getElementById('slots-bet').value);
if (isNaN(bet) || bet <= 0) {
alert('Please enter a valid bet amount.');
return;
}
// Simulate a slot machine spin
const results = ['🍒', '🍉', '🍇', '🍓', '🍊'];
const reel1 = results[Math.floor(Math.random() * results.length)];
const reel2 = results[Math.floor(Math.random() * results.length)];
const reel3 = results[Math.floor(Math.random() * results.length)];
document.getElementById('slots-reels').innerHTML = `<span class="reel">${reel1}</span><span class="reel">${reel2}</span><span class="reel">${reel3}</span>`;
// Logic for checking winning and updating balance goes here
money -= bet;
document.getElementById('slots-money').textContent = money;
localStorage.setItem('money', money);
}
// Roulette game logic
function playRoulette() {
const bet = parseInt(document.getElementById('roulette-bet').value);
if (isNaN(bet) || bet <= 0) {
alert('Please enter a valid bet amount.');
return;
}
const choice = document.getElementById('roulette-choice').value;
const result = Math.floor(Math.random() * 37); // 0-36 for roulette numbers
const colors = ['red', 'black', 'green'];
const color = result === 0 ? 'green' : (result % 2 === 0 ? 'black' : 'red');
let message = `Result: ${result} (${color})`;
if ((choice === 'red' && color === 'red') || (choice === 'black' && color === 'black') || (choice === 'green' && result === 0)) {
message += ' - You win!';
money += bet;
} else {
message += ' - You lose.';
money -= bet;
}
document.getElementById('roulette-result').textContent = message;
document.getElementById('roulette-money').textContent = money;
localStorage.setItem('money', money);
}
// Horse Betting game logic
function placeHorseBet() {
const bet = parseInt(document.getElementById('horse-bet').value);
if (isNaN(bet) || bet <= 0) {
alert('Please enter a valid bet amount.');
return;
}
// Simulate the horse race (random outcome)
const winner = Math.floor(Math.random() * 4) + 1; // 1 to 4 horses
const message = `Horse ${winner} wins!`;
if (winner === 1) { // Let's assume betting on Horse 1 wins
message += ' - You win!';
money += bet;
} else {
message += ' - You lose.';
money -= bet;
}
document.getElementById('horse-result').textContent = message;
document.getElementById('horse-money').textContent = money;
localStorage.setItem('money', money);
}
// Coin Flip game logic
function flipCoin() {
const bet = parseInt(document.getElementById('coinflip-bet').value);
if (isNaN(bet) || bet <= 0) {
alert('Please enter a valid bet amount.');
return;
}
const result = Math.random() > 0.5 ? 'Heads' : 'Tails';
document.getElementById('coinflip-result').textContent = `Result: ${result}`;
// Update balance after coin flip outcome
money -= bet;
document.getElementById('coinflip-money').textContent = money;
localStorage.setItem('money', money);
}
// Keno game logic
function playKeno() {
const bet = parseInt(document.getElementById('keno-bet').value);
if (isNaN(bet) || bet <= 0) {
alert('Please enter a valid bet amount.');
return;
}
// Keno logic (random number selection)
const numbers = [];
for (let i = 0; i < 5; i++) {
numbers.push(Math.floor(Math.random() * 80) + 1); // 1 to 80
}
document.getElementById('keno-result').textContent = `Selected Numbers: ${numbers.join(', ')}`;
// Update balance based on winnings (example)
money -= bet;
document.getElementById('keno-money').textContent = money;
localStorage.setItem('money', money);
}
// Add daily reward if applicable
addDailyReward();